짧은 요약:
모든 목적을 위해 시뮬레이션 된 이벤트를 키보드의 실제 키 입력으로 처리해야하는 컴퓨터에 키보드 이벤트를 보내는 프로그램을 만들려고합니다.
원래 게시물 :
파이썬을 사용하여 키보드 이벤트를 생성하는 방법을 찾고 있습니다.
함수가 다음과 같이 누르기를 시뮬레이트해야하는 키를 수신한다고 가정합니다.
keyboardevent('a') #lower case 'a'
keyboardevent('B') #upper case 'B'
keyboardevent('->') # right arrow key
def keyboardevent(key):
#code that simulated 'key' being pressed on keyboard
위는 당연히 예시이지만 내가 찾고있는 것은 키보드 이벤트를 시뮬레이션하는 데 사용할 수있는 라이브러리, 모듈 또는 기타입니다.
참고 : 이것은 메모장에 문자를 보내거나 필드 등에 텍스트를 입력하는 것과 다릅니다. 파이썬 스크립트가 실제 키보드 이벤트를 시뮬레이션하기를 원합니다. 컴퓨터는 실제로 키보드 이벤트가 있다고 생각할 것입니다.
추가 참고 :
활성 창에 키 입력을 보내고 싶지 않습니다. 일부 활성 창에서 특정 키 조합을 허용하지 않거나 키보드 단축키를 사용하려는 경우 시스템이 키보드의 키가 눌려 있다고 믿기를 원합니다. 내 스크립트를 통한 백그라운드 프로세스의 경우 활성 창을 통과 할 필요가 없습니다.
지금까지 나는 다음 사항을 살펴 보았습니다.
Python을 통해 키보드 키 누르기 이벤트를 생성하는 방법은 무엇입니까?
그것은 모두 사과에 관한 것이었고 전혀 도움이되지 않았습니다.
이:
Python에서 키보드와 마우스를 시뮬레이션하는 가장 쉬운 방법은 무엇입니까?
필요한 것 같지만 라이브러리 또는 문서를 찾을 수 없습니다.
나는 더 많은 장소를 검색했지만 아직 해결책을 찾지 못했습니다.
답변
ctypes를 사용하여 수행 할 수 있습니다.
import ctypes
from ctypes import wintypes
import time
user32 = ctypes.WinDLL('user32', use_last_error=True)
INPUT_MOUSE = 0
INPUT_KEYBOARD = 1
INPUT_HARDWARE = 2
KEYEVENTF_EXTENDEDKEY = 0x0001
KEYEVENTF_KEYUP = 0x0002
KEYEVENTF_UNICODE = 0x0004
KEYEVENTF_SCANCODE = 0x0008
MAPVK_VK_TO_VSC = 0
# msdn.microsoft.com/en-us/library/dd375731
VK_TAB = 0x09
VK_MENU = 0x12
# C struct definitions
wintypes.ULONG_PTR = wintypes.WPARAM
class MOUSEINPUT(ctypes.Structure):
_fields_ = (("dx", wintypes.LONG),
("dy", wintypes.LONG),
("mouseData", wintypes.DWORD),
("dwFlags", wintypes.DWORD),
("time", wintypes.DWORD),
("dwExtraInfo", wintypes.ULONG_PTR))
class KEYBDINPUT(ctypes.Structure):
_fields_ = (("wVk", wintypes.WORD),
("wScan", wintypes.WORD),
("dwFlags", wintypes.DWORD),
("time", wintypes.DWORD),
("dwExtraInfo", wintypes.ULONG_PTR))
def __init__(self, *args, **kwds):
super(KEYBDINPUT, self).__init__(*args, **kwds)
# some programs use the scan code even if KEYEVENTF_SCANCODE
# isn't set in dwFflags, so attempt to map the correct code.
if not self.dwFlags & KEYEVENTF_UNICODE:
self.wScan = user32.MapVirtualKeyExW(self.wVk,
MAPVK_VK_TO_VSC, 0)
class HARDWAREINPUT(ctypes.Structure):
_fields_ = (("uMsg", wintypes.DWORD),
("wParamL", wintypes.WORD),
("wParamH", wintypes.WORD))
class INPUT(ctypes.Structure):
class _INPUT(ctypes.Union):
_fields_ = (("ki", KEYBDINPUT),
("mi", MOUSEINPUT),
("hi", HARDWAREINPUT))
_anonymous_ = ("_input",)
_fields_ = (("type", wintypes.DWORD),
("_input", _INPUT))
LPINPUT = ctypes.POINTER(INPUT)
def _check_count(result, func, args):
if result == 0:
raise ctypes.WinError(ctypes.get_last_error())
return args
user32.SendInput.errcheck = _check_count
user32.SendInput.argtypes = (wintypes.UINT, # nInputs
LPINPUT, # pInputs
ctypes.c_int) # cbSize
# Functions
def PressKey(hexKeyCode):
x = INPUT(type=INPUT_KEYBOARD,
ki=KEYBDINPUT(wVk=hexKeyCode))
user32.SendInput(1, ctypes.byref(x), ctypes.sizeof(x))
def ReleaseKey(hexKeyCode):
x = INPUT(type=INPUT_KEYBOARD,
ki=KEYBDINPUT(wVk=hexKeyCode,
dwFlags=KEYEVENTF_KEYUP))
user32.SendInput(1, ctypes.byref(x), ctypes.sizeof(x))
def AltTab():
"""Press Alt+Tab and hold Alt key for 2 seconds
in order to see the overlay.
"""
PressKey(VK_MENU) # Alt
PressKey(VK_TAB) # Tab
ReleaseKey(VK_TAB) # Tab~
time.sleep(2)
ReleaseKey(VK_MENU) # Alt~
if __name__ == "__main__":
AltTab()
hexKeyCode
Windows API에서 정의한 가상 키보드 매핑입니다. 코드 목록은 MSDN에서 사용할 수 있습니다. 가상 키 코드 (Windows)
답변
python3 및 python2 모두 pyautogui
( pip install pyautogui
)를 사용할 수 있습니다.
from pyautogui import press, typewrite, hotkey
press('a')
typewrite('quick brown fox')
hotkey('ctrl', 'w')
또한 Windows, OSX 및 Ubuntu LTS와 교차 플랫폼입니다.
답변
user648852의 아이디어는 적어도 나를 위해 OS X에서 잘 작동합니다. 여기에 코드가 있습니다.
#!/usr/bin/env python
import time
from Quartz.CoreGraphics import CGEventCreateKeyboardEvent
from Quartz.CoreGraphics import CGEventPost
# Python releases things automatically, using CFRelease will result in a scary error
#from Quartz.CoreGraphics import CFRelease
from Quartz.CoreGraphics import kCGHIDEventTap
# From http://stackoverflow.com/questions/281133/controlling-the-mouse-from-python-in-os-x
# and from https://developer.apple.com/library/mac/documentation/Carbon/Reference/QuartzEventServicesRef/index.html#//apple_ref/c/func/CGEventCreateKeyboardEvent
def KeyDown(k):
keyCode, shiftKey = toKeyCode(k)
time.sleep(0.0001)
if shiftKey:
CGEventPost(kCGHIDEventTap, CGEventCreateKeyboardEvent(None, 0x38, True))
time.sleep(0.0001)
CGEventPost(kCGHIDEventTap, CGEventCreateKeyboardEvent(None, keyCode, True))
time.sleep(0.0001)
if shiftKey:
CGEventPost(kCGHIDEventTap, CGEventCreateKeyboardEvent(None, 0x38, False))
time.sleep(0.0001)
def KeyUp(k):
keyCode, shiftKey = toKeyCode(k)
time.sleep(0.0001)
CGEventPost(kCGHIDEventTap, CGEventCreateKeyboardEvent(None, keyCode, False))
time.sleep(0.0001)
def KeyPress(k):
keyCode, shiftKey = toKeyCode(k)
time.sleep(0.0001)
if shiftKey:
CGEventPost(kCGHIDEventTap, CGEventCreateKeyboardEvent(None, 0x38, True))
time.sleep(0.0001)
CGEventPost(kCGHIDEventTap, CGEventCreateKeyboardEvent(None, keyCode, True))
time.sleep(0.0001)
CGEventPost(kCGHIDEventTap, CGEventCreateKeyboardEvent(None, keyCode, False))
time.sleep(0.0001)
if shiftKey:
CGEventPost(kCGHIDEventTap, CGEventCreateKeyboardEvent(None, 0x38, False))
time.sleep(0.0001)
# From http://stackoverflow.com/questions/3202629/where-can-i-find-a-list-of-mac-virtual-key-codes
def toKeyCode(c):
shiftKey = False
# Letter
if c.isalpha():
if not c.islower():
shiftKey = True
c = c.lower()
if c in shiftChars:
shiftKey = True
c = shiftChars[c]
if c in keyCodeMap:
keyCode = keyCodeMap[c]
else:
keyCode = ord(c)
return keyCode, shiftKey
shiftChars = {
'~': '`',
'!': '1',
'@': '2',
'#': '3',
'$': '4',
'%': '5',
'^': '6',
'&': '7',
'*': '8',
'(': '9',
')': '0',
'_': '-',
'+': '=',
'{': '[',
'}': ']',
'|': '\\',
':': ';',
'"': '\'',
'<': ',',
'>': '.',
'?': '/'
}
keyCodeMap = {
'a' : 0x00,
's' : 0x01,
'd' : 0x02,
'f' : 0x03,
'h' : 0x04,
'g' : 0x05,
'z' : 0x06,
'x' : 0x07,
'c' : 0x08,
'v' : 0x09,
'b' : 0x0B,
'q' : 0x0C,
'w' : 0x0D,
'e' : 0x0E,
'r' : 0x0F,
'y' : 0x10,
't' : 0x11,
'1' : 0x12,
'2' : 0x13,
'3' : 0x14,
'4' : 0x15,
'6' : 0x16,
'5' : 0x17,
'=' : 0x18,
'9' : 0x19,
'7' : 0x1A,
'-' : 0x1B,
'8' : 0x1C,
'0' : 0x1D,
']' : 0x1E,
'o' : 0x1F,
'u' : 0x20,
'[' : 0x21,
'i' : 0x22,
'p' : 0x23,
'l' : 0x25,
'j' : 0x26,
'\'' : 0x27,
'k' : 0x28,
';' : 0x29,
'\\' : 0x2A,
',' : 0x2B,
'/' : 0x2C,
'n' : 0x2D,
'm' : 0x2E,
'.' : 0x2F,
'`' : 0x32,
'k.' : 0x41,
'k*' : 0x43,
'k+' : 0x45,
'kclear' : 0x47,
'k/' : 0x4B,
'k\n' : 0x4C,
'k-' : 0x4E,
'k=' : 0x51,
'k0' : 0x52,
'k1' : 0x53,
'k2' : 0x54,
'k3' : 0x55,
'k4' : 0x56,
'k5' : 0x57,
'k6' : 0x58,
'k7' : 0x59,
'k8' : 0x5B,
'k9' : 0x5C,
# keycodes for keys that are independent of keyboard layout
'\n' : 0x24,
'\t' : 0x30,
' ' : 0x31,
'del' : 0x33,
'delete' : 0x33,
'esc' : 0x35,
'escape' : 0x35,
'cmd' : 0x37,
'command' : 0x37,
'shift' : 0x38,
'caps lock' : 0x39,
'option' : 0x3A,
'ctrl' : 0x3B,
'control' : 0x3B,
'right shift' : 0x3C,
'rshift' : 0x3C,
'right option' : 0x3D,
'roption' : 0x3D,
'right control' : 0x3E,
'rcontrol' : 0x3E,
'fun' : 0x3F,
'function' : 0x3F,
'f17' : 0x40,
'volume up' : 0x48,
'volume down' : 0x49,
'mute' : 0x4A,
'f18' : 0x4F,
'f19' : 0x50,
'f20' : 0x5A,
'f5' : 0x60,
'f6' : 0x61,
'f7' : 0x62,
'f3' : 0x63,
'f8' : 0x64,
'f9' : 0x65,
'f11' : 0x67,
'f13' : 0x69,
'f16' : 0x6A,
'f14' : 0x6B,
'f10' : 0x6D,
'f12' : 0x6F,
'f15' : 0x71,
'help' : 0x72,
'home' : 0x73,
'pgup' : 0x74,
'page up' : 0x74,
'forward delete' : 0x75,
'f4' : 0x76,
'end' : 0x77,
'f2' : 0x78,
'page down' : 0x79,
'pgdn' : 0x79,
'f1' : 0x7A,
'left' : 0x7B,
'right' : 0x7C,
'down' : 0x7D,
'up' : 0x7E
}
답변
lib 키보드를 사용해 보았는데 Windows에서 잘 작동합니다. 아래 줄은 브라우저에서 탭을 전환하는 데 도움이됩니다.
keyboard.press_and_release('ctrl+tab')
답변
나는 똑같은 문제가 있었고 ctypes를 사용하는 자체 라이브러리를 만들었습니다.
"""
< --- CTRL by [object Object] --- >
Only works on windows.
Some characters only work with a US standard keyboard.
Some parts may also only work in python 32-bit.
"""
#--- Setup ---#
from ctypes import *
from time import sleep
user32 = windll.user32
kernel32 = windll.kernel32
delay = 0.01
####################################
###---KEYBOARD CONTROL SECTION---###
####################################
#--- Key Code Variables ---#
class key:
cancel = 0x03
backspace = 0x08
tab = 0x09
enter = 0x0D
shift = 0x10
ctrl = 0x11
alt = 0x12
capslock = 0x14
esc = 0x1B
space = 0x20
pgup = 0x21
pgdown = 0x22
end = 0x23
home = 0x24
leftarrow = 0x26
uparrow = 0x26
rightarrow = 0x27
downarrow = 0x28
select = 0x29
print = 0x2A
execute = 0x2B
printscreen = 0x2C
insert = 0x2D
delete = 0x2E
help = 0x2F
num0 = 0x30
num1 = 0x31
num2 = 0x32
num3 = 0x33
num4 = 0x34
num5 = 0x35
num6 = 0x36
num7 = 0x37
num8 = 0x38
num9 = 0x39
a = 0x41
b = 0x42
c = 0x43
d = 0x44
e = 0x45
f = 0x46
g = 0x47
h = 0x48
i = 0x49
j = 0x4A
k = 0x4B
l = 0x4C
m = 0x4D
n = 0x4E
o = 0x4F
p = 0x50
q = 0x51
r = 0x52
s = 0x53
t = 0x54
u = 0x55
v = 0x56
w = 0x57
x = 0x58
y = 0x59
z = 0x5A
leftwin = 0x5B
rightwin = 0x5C
apps = 0x5D
sleep = 0x5F
numpad0 = 0x60
numpad1 = 0x61
numpad3 = 0x63
numpad4 = 0x64
numpad5 = 0x65
numpad6 = 0x66
numpad7 = 0x67
numpad8 = 0x68
numpad9 = 0x69
multiply = 0x6A
add = 0x6B
seperator = 0x6C
subtract = 0x6D
decimal = 0x6E
divide = 0x6F
F1 = 0x70
F2 = 0x71
F3 = 0x72
F4 = 0x73
F5 = 0x74
F6 = 0x75
F7 = 0x76
F8 = 0x77
F9 = 0x78
F10 = 0x79
F11 = 0x7A
F12 = 0x7B
F13 = 0x7C
F14 = 0x7D
F15 = 0x7E
F16 = 0x7F
F17 = 0x80
F19 = 0x82
F20 = 0x83
F21 = 0x84
F22 = 0x85
F23 = 0x86
F24 = 0x87
numlock = 0x90
scrolllock = 0x91
leftshift = 0xA0
rightshift = 0xA1
leftctrl = 0xA2
rightctrl = 0xA3
leftmenu = 0xA4
rightmenu = 0xA5
browserback = 0xA6
browserforward = 0xA7
browserrefresh = 0xA8
browserstop = 0xA9
browserfavories = 0xAB
browserhome = 0xAC
volumemute = 0xAD
volumedown = 0xAE
volumeup = 0xAF
nexttrack = 0xB0
prevoustrack = 0xB1
stopmedia = 0xB2
playpause = 0xB3
launchmail = 0xB4
selectmedia = 0xB5
launchapp1 = 0xB6
launchapp2 = 0xB7
semicolon = 0xBA
equals = 0xBB
comma = 0xBC
dash = 0xBD
period = 0xBE
slash = 0xBF
accent = 0xC0
openingsquarebracket = 0xDB
backslash = 0xDC
closingsquarebracket = 0xDD
quote = 0xDE
play = 0xFA
zoom = 0xFB
PA1 = 0xFD
clear = 0xFE
#--- Keyboard Control Functions ---#
# Category variables
letters = "qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM"
shiftsymbols = "~!@#$%^&*()_+QWERTYUIOP{}|ASDFGHJKL:\"ZXCVBNM<>?"
# Presses and releases the key
def press(key):
user32.keybd_event(key, 0, 0, 0)
sleep(delay)
user32.keybd_event(key, 0, 2, 0)
sleep(delay)
# Holds a key
def hold(key):
user32.keybd_event(key, 0, 0, 0)
sleep(delay)
# Releases a key
def release(key):
user32.keybd_event(key, 0, 2, 0)
sleep(delay)
# Types out a string
def typestr(sentence):
for letter in sentence:
shift = letter in shiftsymbols
fixedletter = "space"
if letter == "`" or letter == "~":
fixedletter = "accent"
elif letter == "1" or letter == "!":
fixedletter = "num1"
elif letter == "2" or letter == "@":
fixedletter = "num2"
elif letter == "3" or letter == "#":
fixedletter = "num3"
elif letter == "4" or letter == "$":
fixedletter = "num4"
elif letter == "5" or letter == "%":
fixedletter = "num5"
elif letter == "6" or letter == "^":
fixedletter = "num6"
elif letter == "7" or letter == "&":
fixedletter = "num7"
elif letter == "8" or letter == "*":
fixedletter = "num8"
elif letter == "9" or letter == "(":
fixedletter = "num9"
elif letter == "0" or letter == ")":
fixedletter = "num0"
elif letter == "-" or letter == "_":
fixedletter = "dash"
elif letter == "=" or letter == "+":
fixedletter = "equals"
elif letter in letters:
fixedletter = letter.lower()
elif letter == "[" or letter == "{":
fixedletter = "openingsquarebracket"
elif letter == "]" or letter == "}":
fixedletter = "closingsquarebracket"
elif letter == "\\" or letter == "|":
fixedletter == "backslash"
elif letter == ";" or letter == ":":
fixedletter = "semicolon"
elif letter == "'" or letter == "\"":
fixedletter = "quote"
elif letter == "," or letter == "<":
fixedletter = "comma"
elif letter == "." or letter == ">":
fixedletter = "period"
elif letter == "/" or letter == "?":
fixedletter = "slash"
elif letter == "\n":
fixedletter = "enter"
keytopress = eval("key." + str(fixedletter))
if shift:
hold(key.shift)
press(keytopress)
release(key.shift)
else:
press(keytopress)
#--- Mouse Variables ---#
class mouse:
left = [0x0002, 0x0004]
right = [0x0008, 0x00010]
middle = [0x00020, 0x00040]
#--- Mouse Control Functions ---#
# Moves mouse to a position
def move(x, y):
user32.SetCursorPos(x, y)
# Presses and releases mouse
def click(button):
user32.mouse_event(button[0], 0, 0, 0, 0)
sleep(delay)
user32.mouse_event(button[1], 0, 0, 0, 0)
sleep(delay)
# Holds a mouse button
def holdclick(button):
user32.mouse_event(button[0], 0, 0, 0, 0)
sleep(delay)
# Releases a mouse button
def releaseclick(button):
user32.mouse_event(button[1])
sleep(delay)
답변
맥 OS
다음은 코드 예제가있는 클래스 형식의 @Phylliida 답변 의 더 완전한 버전입니다 .
#!/usr/bin/python
# Script simulating keyboard events in macOS.
# See: https://stackoverflow.com/q/13564851/55075
import sys
import time
from Quartz.CoreGraphics import CGEventCreateKeyboardEvent
from Quartz.CoreGraphics import CGEventPost
from Quartz.CoreGraphics import kCGHIDEventTap
#from Quartz.CoreGraphics import CFRelease # Python releases things automatically.
class Keyboard():
shiftChars = {
'~': '`',
'!': '1',
'@': '2',
'#': '3',
'$': '4',
'%': '5',
'^': '6',
'&': '7',
'*': '8',
'(': '9',
')': '0',
'_': '-',
'+': '=',
'{': '[',
'}': ']',
'|': '\\',
':': ';',
'"': '\'',
'<': ',',
'>': '.',
'?': '/'
}
keyCodeMap = {
'a' : 0x00,
's' : 0x01,
'd' : 0x02,
'f' : 0x03,
'h' : 0x04,
'g' : 0x05,
'z' : 0x06,
'x' : 0x07,
'c' : 0x08,
'v' : 0x09,
'b' : 0x0B,
'q' : 0x0C,
'w' : 0x0D,
'e' : 0x0E,
'r' : 0x0F,
'y' : 0x10,
't' : 0x11,
'1' : 0x12,
'2' : 0x13,
'3' : 0x14,
'4' : 0x15,
'6' : 0x16,
'5' : 0x17,
'=' : 0x18,
'9' : 0x19,
'7' : 0x1A,
'-' : 0x1B,
'8' : 0x1C,
'0' : 0x1D,
']' : 0x1E,
'o' : 0x1F,
'u' : 0x20,
'[' : 0x21,
'i' : 0x22,
'p' : 0x23,
'l' : 0x25,
'j' : 0x26,
'\'' : 0x27,
'k' : 0x28,
';' : 0x29,
'\\' : 0x2A,
',' : 0x2B,
'/' : 0x2C,
'n' : 0x2D,
'm' : 0x2E,
'.' : 0x2F,
'`' : 0x32,
'k.' : 0x41,
'k*' : 0x43,
'k+' : 0x45,
'kclear' : 0x47,
'k/' : 0x4B,
'k\n' : 0x4C,
'k-' : 0x4E,
'k=' : 0x51,
'k0' : 0x52,
'k1' : 0x53,
'k2' : 0x54,
'k3' : 0x55,
'k4' : 0x56,
'k5' : 0x57,
'k6' : 0x58,
'k7' : 0x59,
'k8' : 0x5B,
'k9' : 0x5C,
# keycodes for keys that are independent of keyboard layout
'\n' : 0x24,
'\t' : 0x30,
' ' : 0x31,
'del' : 0x33,
'delete' : 0x33,
'esc' : 0x35,
'escape' : 0x35,
'cmd' : 0x37,
'command' : 0x37,
'shift' : 0x38,
'caps lock' : 0x39,
'option' : 0x3A,
'ctrl' : 0x3B,
'control' : 0x3B,
'right shift' : 0x3C,
'rshift' : 0x3C,
'right option' : 0x3D,
'roption' : 0x3D,
'right control' : 0x3E,
'rcontrol' : 0x3E,
'fun' : 0x3F,
'function' : 0x3F,
'f17' : 0x40,
'volume up' : 0x48,
'volume down' : 0x49,
'mute' : 0x4A,
'f18' : 0x4F,
'f19' : 0x50,
'f20' : 0x5A,
'f5' : 0x60,
'f6' : 0x61,
'f7' : 0x62,
'f3' : 0x63,
'f8' : 0x64,
'f9' : 0x65,
'f11' : 0x67,
'f13' : 0x69,
'f16' : 0x6A,
'f14' : 0x6B,
'f10' : 0x6D,
'f12' : 0x6F,
'f15' : 0x71,
'help' : 0x72,
'home' : 0x73,
'pgup' : 0x74,
'page up' : 0x74,
'forward delete' : 0x75,
'f4' : 0x76,
'end' : 0x77,
'f2' : 0x78,
'page down' : 0x79,
'pgdn' : 0x79,
'f1' : 0x7A,
'left' : 0x7B,
'right' : 0x7C,
'down' : 0x7D,
'up' : 0x7E
}
# See: https://stackoverflow.com/q/3202629/55075
def toKeyCode(self, c):
shiftKey = False
# Letter
if c.isalpha():
if not c.islower():
shiftKey = True
c = c.lower()
if c in Keyboard.shiftChars:
shiftKey = True
c = Keyboard.shiftChars[c]
if c in Keyboard.keyCodeMap:
keyCode = Keyboard.keyCodeMap[c]
else:
keyCode = ord(c)
return keyCode, shiftKey
def KeyDown(self, k):
keyCode, shiftKey = self.toKeyCode(k)
time.sleep(0.0001)
if shiftKey:
CGEventPost(kCGHIDEventTap, CGEventCreateKeyboardEvent(None, 0x38, True))
time.sleep(0.0001)
CGEventPost(kCGHIDEventTap, CGEventCreateKeyboardEvent(None, keyCode, True))
time.sleep(0.0001)
if shiftKey:
CGEventPost(kCGHIDEventTap, CGEventCreateKeyboardEvent(None, 0x38, False))
time.sleep(0.0001)
def KeyUp(self, k):
keyCode, shiftKey = self.toKeyCode(k)
time.sleep(0.0001)
CGEventPost(kCGHIDEventTap, CGEventCreateKeyboardEvent(None, keyCode, False))
time.sleep(0.0001)
def KeyPress(self, k):
keyCode, shiftKey = self.toKeyCode(k)
time.sleep(0.0001)
if shiftKey:
CGEventPost(kCGHIDEventTap, CGEventCreateKeyboardEvent(None, 0x38, True))
time.sleep(0.0001)
CGEventPost(kCGHIDEventTap, CGEventCreateKeyboardEvent(None, keyCode, True))
time.sleep(0.0001)
CGEventPost(kCGHIDEventTap, CGEventCreateKeyboardEvent(None, keyCode, False))
time.sleep(0.0001)
if shiftKey:
CGEventPost(kCGHIDEventTap, CGEventCreateKeyboardEvent(None, 0x38, False))
time.sleep(0.0001)
def Type(self, text):
for key in text:
self.KeyDown(key)
self.KeyUp(key)
위의 클래스를 사용하는 데모 코드는 다음과 같습니다.
# DEMO
if __name__ == '__main__':
keyboard = Keyboard()
if sys.platform == "darwin":
keyboard.Type('Hello World!')
elif sys.platform == "win32":
print("Error: Platform not supported!")
Hello World!
현재 창에 텍스트 입력을 시뮬레이션 합니다.
위의 코드를 쉘 스크립트로 실행할 수 있습니다. keyboard.py
파일 링크를 확인하십시오 .
답변
모든 플랫폼은 키보드 이벤트를 생성 할 수있는 다른 접근 방식을 가질 것입니다. 이는 각각 시스템 라이브러리 (및 시스템 확장)를 사용해야하기 때문입니다. 크로스 플랫폼 솔루션의 경우 이러한 솔루션 각각을 가져 와서 적절한 접근 방식을 수행하기 위해 플랫폼 검사로 래핑해야합니다.
Windows의 경우 pywin32 확장 을 사용할 수 있습니다 . win32api.keybd_event
win32api.keybd_event
keybd_event (bVk, bScan, dwFlags, dwExtraInfo)
키보드 이벤트 시뮬레이션
매개 변수
bVk : BYTE-가상 키 코드
bScan : BYTE-하드웨어 스캔 코드
dwFlags = 0 :
DWORD- 다양한 기능 옵션을 지정하는 플래그 dwExtraInfo = 0 : DWORD-키 입력과 관련된 추가 데이터
pywin32를 사용하지 않았으므로 올바르게 사용하는 방법을 조사해야합니다.