[C#] 항목이 변경 될 때 ObservableCollection이 알리지 않음 (INotifyPropertyChanged에서도)

이 코드가 작동하지 않는 이유를 아는 사람이 있습니까?

public class CollectionViewModel : ViewModelBase {
    public ObservableCollection<EntityViewModel> ContentList
    {
        get { return _contentList; }
        set
        {
            _contentList = value;
            RaisePropertyChanged("ContentList");
            //I want to be notified here when something changes..?
            //debugger doesn't stop here when IsRowChecked is toggled
        }
     }
}

public class EntityViewModel : ViewModelBase
{

    private bool _isRowChecked;

    public bool IsRowChecked
    {
        get { return _isRowChecked; }
        set { _isRowChecked = value; RaisePropertyChanged("IsRowChecked"); }
    }
}

ViewModelBaseRaisePropertyChanged등을 위해 모든 것을 담아 두고이 문제를 제외한 다른 모든 것을 위해 노력하고 있습니다.



답변

컬렉션 내에서 값을 변경할 때 ContentList의 Set 메서드가 호출되지 않고 CollectionChanged 이벤트 발생 을 찾아야합니다 .

public class CollectionViewModel : ViewModelBase
{
    public ObservableCollection<EntityViewModel> ContentList
    {
        get { return _contentList; }
    }

    public CollectionViewModel()
    {
         _contentList = new ObservableCollection<EntityViewModel>();
         _contentList.CollectionChanged += ContentCollectionChanged;
    }

    public void ContentCollectionChanged(object sender, NotifyCollectionChangedEventArgs e)
    {
        //This will get called when the collection is changed
    }
}

네, 오늘 MSDN 문서가 잘못되어 물 렸습니다. 내가 당신에게 준 링크에서 그것은 말합니다 :

항목이 추가, 제거, 변경, 이동되거나 전체 목록이 새로 고쳐질 때 발생합니다.

그러나 실제로 항목이 변경되면 실행 되지 않습니다 . 그렇다면 더 무차별 한 방법이 필요할 것 같습니다.

public class CollectionViewModel : ViewModelBase
{
    public ObservableCollection<EntityViewModel> ContentList
    {
        get { return _contentList; }
    }

    public CollectionViewModel()
    {
         _contentList = new ObservableCollection<EntityViewModel>();
         _contentList.CollectionChanged += ContentCollectionChanged;
    }

    public void ContentCollectionChanged(object sender, NotifyCollectionChangedEventArgs e)
    {
        if (e.Action == NotifyCollectionChangedAction.Remove)
        {
            foreach(EntityViewModel item in e.OldItems)
            {
                //Removed items
                item.PropertyChanged -= EntityViewModelPropertyChanged;
            }
        }
        else if (e.Action == NotifyCollectionChangedAction.Add)
        {
            foreach(EntityViewModel item in e.NewItems)
            {
                //Added items
                item.PropertyChanged += EntityViewModelPropertyChanged;
            }
        }
    }

    public void EntityViewModelPropertyChanged(object sender, PropertyChangedEventArgs e)
    {
        //This will get called when the property of an object inside the collection changes
    }
}

이것을 많이 필요로 할 경우 멤버가 이벤트를 자동으로 트리거 할 때 이벤트 ObservableCollection를 트리거하는 자체 서브 클래스를 작성하고 싶을 수도 있습니다 (문서에 있어야한다고 …)CollectionChangedPropertyChanged


답변

다음은 ObservableCollection을 서브 클래 싱하고 실제로 목록 항목의 속성이 변경 될 때 Reset 액션을 발생시키는 드롭 인 클래스입니다. 모든 항목을 구현하도록 강요합니다 INotifyPropertyChanged.

여기서 이점은이 클래스에 데이터 바인딩 할 수 있으며 모든 바인딩이 항목 속성 변경으로 업데이트된다는 것입니다.

public sealed class TrulyObservableCollection<T> : ObservableCollection<T>
    where T : INotifyPropertyChanged
{
    public TrulyObservableCollection()
    {
        CollectionChanged += FullObservableCollectionCollectionChanged;
    }

    public TrulyObservableCollection(IEnumerable<T> pItems) : this()
    {
        foreach (var item in pItems)
        {
            this.Add(item);
        }
    }

    private void FullObservableCollectionCollectionChanged(object sender, NotifyCollectionChangedEventArgs e)
    {
        if (e.NewItems != null)
        {
            foreach (Object item in e.NewItems)
            {
                ((INotifyPropertyChanged)item).PropertyChanged += ItemPropertyChanged;
            }
        }
        if (e.OldItems != null)
        {
            foreach (Object item in e.OldItems)
            {
                ((INotifyPropertyChanged)item).PropertyChanged -= ItemPropertyChanged;
            }
        }
    }

    private void ItemPropertyChanged(object sender, PropertyChangedEventArgs e)
    {
        NotifyCollectionChangedEventArgs args = new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Replace, sender, sender, IndexOf((T)sender));
        OnCollectionChanged(args);
    }
}


답변

나는 다른 답변의 기술 중 일부를 포함하여 매우 강력한 솔루션 인 희망을 모았습니다. 그것은에서 파생 된 새로운 클래스 ObservableCollection<>내가 전화 했어,FullyObservableCollection<>

다음과 같은 기능이 있습니다.

  • 새로운 이벤트 인을 추가합니다 ItemPropertyChanged. 나는 이것을 기존의 것과 별도로 유지했습니다 CollectionChanged.
    • 이전 버전과의 호환성을 지원합니다.
    • 따라서 새로운 내용과 관련하여 더 관련성이 높은 세부 사항을 제공 할 수 있습니다 ItemPropertyChangedEventArgs. 원본 PropertyChangedEventArgs과 컬렉션 내의 색인.
  • 의 모든 생성자를 복제합니다 ObservableCollection<>.
  • ObservableCollection<>.Clear()가능한 메모리 누수를 피하면서 재설정되는 목록 ( )을 올바르게 처리합니다 .
  • OnCollectionChanged()자원을 많이 사용하는 CollectionChanged이벤트 구독이 아닌 기본 클래스의를 대체합니다 .

암호

완전한 .cs파일은 다음과 같습니다. C # 6의 몇 가지 기능이 사용되었지만 백 포트하는 것은 매우 간단해야합니다.

using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.ComponentModel;

namespace Utilities
{
    public class FullyObservableCollection<T> : ObservableCollection<T>
        where T : INotifyPropertyChanged
    {
        /// <summary>
        /// Occurs when a property is changed within an item.
        /// </summary>
        public event EventHandler<ItemPropertyChangedEventArgs> ItemPropertyChanged;

        public FullyObservableCollection() : base()
        { }

        public FullyObservableCollection(List<T> list) : base(list)
        {
            ObserveAll();
        }

        public FullyObservableCollection(IEnumerable<T> enumerable) : base(enumerable)
        {
            ObserveAll();
        }

        protected override void OnCollectionChanged(NotifyCollectionChangedEventArgs e)
        {
            if (e.Action == NotifyCollectionChangedAction.Remove ||
                e.Action == NotifyCollectionChangedAction.Replace)
            {
                foreach (T item in e.OldItems)
                    item.PropertyChanged -= ChildPropertyChanged;
            }

            if (e.Action == NotifyCollectionChangedAction.Add ||
                e.Action == NotifyCollectionChangedAction.Replace)
            {
                foreach (T item in e.NewItems)
                    item.PropertyChanged += ChildPropertyChanged;
            }

            base.OnCollectionChanged(e);
        }

        protected void OnItemPropertyChanged(ItemPropertyChangedEventArgs e)
        {
            ItemPropertyChanged?.Invoke(this, e);
        }

        protected void OnItemPropertyChanged(int index, PropertyChangedEventArgs e)
        {
            OnItemPropertyChanged(new ItemPropertyChangedEventArgs(index, e));
        }

        protected override void ClearItems()
        {
            foreach (T item in Items)
                item.PropertyChanged -= ChildPropertyChanged;

            base.ClearItems();
        }

        private void ObserveAll()
        {
            foreach (T item in Items)
                item.PropertyChanged += ChildPropertyChanged;
        }

        private void ChildPropertyChanged(object sender, PropertyChangedEventArgs e)
        {
            T typedSender = (T)sender;
            int i = Items.IndexOf(typedSender);

            if (i < 0)
                throw new ArgumentException("Received property notification from item not in collection");

            OnItemPropertyChanged(i, e);
        }
    }

    /// <summary>
    /// Provides data for the <see cref="FullyObservableCollection{T}.ItemPropertyChanged"/> event.
    /// </summary>
    public class ItemPropertyChangedEventArgs : PropertyChangedEventArgs
    {
        /// <summary>
        /// Gets the index in the collection for which the property change has occurred.
        /// </summary>
        /// <value>
        /// Index in parent collection.
        /// </value>
        public int CollectionIndex { get; }

        /// <summary>
        /// Initializes a new instance of the <see cref="ItemPropertyChangedEventArgs"/> class.
        /// </summary>
        /// <param name="index">The index in the collection of changed item.</param>
        /// <param name="name">The name of the property that changed.</param>
        public ItemPropertyChangedEventArgs(int index, string name) : base(name)
        {
            CollectionIndex = index;
        }

        /// <summary>
        /// Initializes a new instance of the <see cref="ItemPropertyChangedEventArgs"/> class.
        /// </summary>
        /// <param name="index">The index.</param>
        /// <param name="args">The <see cref="PropertyChangedEventArgs"/> instance containing the event data.</param>
        public ItemPropertyChangedEventArgs(int index, PropertyChangedEventArgs args) : this(index, args.PropertyName)
        { }
    }
}

NUnit 테스트

따라서 변경 사항을 확인하고 처음에 테스트 한 내용을 볼 수 있습니다. 또한 NUnit 테스트 클래스도 포함 시켰습니다. 분명히 다음 코드는FullyObservableCollection<T> 프로젝트에서 사용하기 위해 필요한 것은 아닙니다 .

NB 테스트 클래스는 BindableBasePRISM에서 사용 하여 구현 INotifyPropertyChanged합니다. 기본 코드에서 PRISM에 대한 종속성이 없습니다.

using NUnit.Framework;
using Utilities;
using Microsoft.Practices.Prism.Mvvm;
using System.Collections.Specialized;
using System.Collections.Generic;

namespace Test_Utilities
{
    [TestFixture]
    public class Test_FullyObservableCollection : AssertionHelper
    {
        public class NotifyingTestClass : BindableBase
        {
            public int Id
            {
                get { return _Id; }
                set { SetProperty(ref _Id, value); }
            }
            private int _Id;

            public string Name
            {
                get { return _Name; }
                set { SetProperty(ref _Name, value); }
            }
            private string _Name;

        }

        FullyObservableCollection<NotifyingTestClass> TestCollection;
        NotifyingTestClass Fred;
        NotifyingTestClass Betty;
        List<NotifyCollectionChangedEventArgs> CollectionEventList;
        List<ItemPropertyChangedEventArgs> ItemEventList;

        [SetUp]
        public void Init()
        {
            Fred = new NotifyingTestClass() { Id = 1, Name = "Fred" };
            Betty = new NotifyingTestClass() { Id = 4, Name = "Betty" };

            TestCollection = new FullyObservableCollection<NotifyingTestClass>()
                {
                    Fred,
                    new NotifyingTestClass() {Id = 2, Name = "Barney" },
                    new NotifyingTestClass() {Id = 3, Name = "Wilma" }
                };

            CollectionEventList = new List<NotifyCollectionChangedEventArgs>();
            ItemEventList = new List<ItemPropertyChangedEventArgs>();
            TestCollection.CollectionChanged += (o, e) => CollectionEventList.Add(e);
            TestCollection.ItemPropertyChanged += (o, e) => ItemEventList.Add(e);
        }

        // Change existing member property: just ItemPropertyChanged(IPC) should fire
        [Test]
        public void DetectMemberPropertyChange()
        {
            TestCollection[0].Id = 7;

            Expect(CollectionEventList.Count, Is.EqualTo(0));

            Expect(ItemEventList.Count, Is.EqualTo(1), "IPC count");
            Expect(ItemEventList[0].PropertyName, Is.EqualTo(nameof(Fred.Id)), "Field Name");
            Expect(ItemEventList[0].CollectionIndex, Is.EqualTo(0), "Collection Index");
        }


        // Add new member, change property: CollectionPropertyChanged (CPC) and IPC should fire
        [Test]
        public void DetectNewMemberPropertyChange()
        {
            TestCollection.Add(Betty);

            Expect(TestCollection.Count, Is.EqualTo(4));
            Expect(TestCollection[3].Name, Is.EqualTo("Betty"));

            Expect(ItemEventList.Count, Is.EqualTo(0), "Item Event count");

            Expect(CollectionEventList.Count, Is.EqualTo(1), "Collection Event count");
            Expect(CollectionEventList[0].Action, Is.EqualTo(NotifyCollectionChangedAction.Add), "Action (add)");
            Expect(CollectionEventList[0].OldItems, Is.Null, "OldItems count");
            Expect(CollectionEventList[0].NewItems.Count, Is.EqualTo(1), "NewItems count");
            Expect(CollectionEventList[0].NewItems[0], Is.EqualTo(Betty), "NewItems[0] dereference");

            CollectionEventList.Clear();      // Empty for next operation
            ItemEventList.Clear();

            TestCollection[3].Id = 7;
            Expect(CollectionEventList.Count, Is.EqualTo(0), "Collection Event count");

            Expect(ItemEventList.Count, Is.EqualTo(1), "Item Event count");
            Expect(TestCollection[ItemEventList[0].CollectionIndex], Is.EqualTo(Betty), "Collection Index dereference");
        }


        // Remove member, change property: CPC should fire for removel, neither CPC nor IPC should fire for change
        [Test]
        public void CeaseListentingWhenMemberRemoved()
        {
            TestCollection.Remove(Fred);

            Expect(TestCollection.Count, Is.EqualTo(2));
            Expect(TestCollection.IndexOf(Fred), Is.Negative);

            Expect(ItemEventList.Count, Is.EqualTo(0), "Item Event count (pre change)");

            Expect(CollectionEventList.Count, Is.EqualTo(1), "Collection Event count (pre change)");
            Expect(CollectionEventList[0].Action, Is.EqualTo(NotifyCollectionChangedAction.Remove), "Action (remove)");
            Expect(CollectionEventList[0].OldItems.Count, Is.EqualTo(1), "OldItems count");
            Expect(CollectionEventList[0].NewItems, Is.Null, "NewItems count");
            Expect(CollectionEventList[0].OldItems[0], Is.EqualTo(Fred), "OldItems[0] dereference");

            CollectionEventList.Clear();      // Empty for next operation
            ItemEventList.Clear();

            Fred.Id = 7;
            Expect(CollectionEventList.Count, Is.EqualTo(0), "Collection Event count (post change)");
            Expect(ItemEventList.Count, Is.EqualTo(0), "Item Event count (post change)");
        }


        // Move member in list, change property: CPC should fire for move, IPC should fire for change
        [Test]
        public void MoveMember()
        {
            TestCollection.Move(0, 1);

            Expect(TestCollection.Count, Is.EqualTo(3));
            Expect(TestCollection.IndexOf(Fred), Is.GreaterThan(0));

            Expect(ItemEventList.Count, Is.EqualTo(0), "Item Event count (pre change)");

            Expect(CollectionEventList.Count, Is.EqualTo(1), "Collection Event count (pre change)");
            Expect(CollectionEventList[0].Action, Is.EqualTo(NotifyCollectionChangedAction.Move), "Action (move)");
            Expect(CollectionEventList[0].OldItems.Count, Is.EqualTo(1), "OldItems count");
            Expect(CollectionEventList[0].NewItems.Count, Is.EqualTo(1), "NewItems count");
            Expect(CollectionEventList[0].OldItems[0], Is.EqualTo(Fred), "OldItems[0] dereference");
            Expect(CollectionEventList[0].NewItems[0], Is.EqualTo(Fred), "NewItems[0] dereference");

            CollectionEventList.Clear();      // Empty for next operation
            ItemEventList.Clear();

            Fred.Id = 7;
            Expect(CollectionEventList.Count, Is.EqualTo(0), "Collection Event count (post change)");

            Expect(ItemEventList.Count, Is.EqualTo(1), "Item Event count (post change)");
            Expect(TestCollection[ItemEventList[0].CollectionIndex], Is.EqualTo(Fred), "Collection Index dereference");
        }


        // Clear list, chnage property: only CPC should fire for clear and neither for property change
        [Test]
        public void ClearList()
        {
            TestCollection.Clear();

            Expect(TestCollection.Count, Is.EqualTo(0));

            Expect(ItemEventList.Count, Is.EqualTo(0), "Item Event count (pre change)");

            Expect(CollectionEventList.Count, Is.EqualTo(1), "Collection Event count (pre change)");
            Expect(CollectionEventList[0].Action, Is.EqualTo(NotifyCollectionChangedAction.Reset), "Action (reset)");
            Expect(CollectionEventList[0].OldItems, Is.Null, "OldItems count");
            Expect(CollectionEventList[0].NewItems, Is.Null, "NewItems count");

            CollectionEventList.Clear();      // Empty for next operation
            ItemEventList.Clear();

            Fred.Id = 7;
            Expect(CollectionEventList.Count, Is.EqualTo(0), "Collection Event count (post change)");
            Expect(ItemEventList.Count, Is.EqualTo(0), "Item Event count (post change)");
        }
    }
}


답변

이것은 위의 아이디어를 사용하지만 파생 된 ‘더 민감한’컬렉션으로 만듭니다.

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.ComponentModel;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.Collections;

namespace somethingelse
{
    public class ObservableCollectionEx<T> : ObservableCollection<T> where T : INotifyPropertyChanged
    {
        // this collection also reacts to changes in its components' properties

        public ObservableCollectionEx() : base()
        {
            this.CollectionChanged +=new System.Collections.Specialized.NotifyCollectionChangedEventHandler(ObservableCollectionEx_CollectionChanged);
        }

        void ObservableCollectionEx_CollectionChanged(object sender, System.Collections.Specialized.NotifyCollectionChangedEventArgs e)
        {
            if (e.Action == NotifyCollectionChangedAction.Remove)
            {
                foreach(T item in e.OldItems)
                {
                    //Removed items
                    item.PropertyChanged -= EntityViewModelPropertyChanged;
                }
            }
            else if (e.Action == NotifyCollectionChangedAction.Add)
            {
                foreach(T item in e.NewItems)
                {
                    //Added items
                    item.PropertyChanged += EntityViewModelPropertyChanged;
                }
            }
        }

        public void EntityViewModelPropertyChanged(object sender, PropertyChangedEventArgs e)
        {
            //This will get called when the property of an object inside the collection changes - note you must make it a 'reset' - dunno why
            NotifyCollectionChangedEventArgs args = new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Reset);
            OnCollectionChanged(args);
        }
    }
}


답변

ObservableCollection은 개별 항목 변경 사항을 CollectionChanged 이벤트로 전파하지 않습니다. 각 이벤트를 구독하고 수동으로 전달하거나 BindingList [T] 클래스를 확인하면됩니다.


답변

TruelyObservableCollection 이벤트 “ItemPropertyChanged”에 추가되었습니다.

using System;
using System.Collections.Generic;
using System.Collections.ObjectModel; // ObservableCollection
using System.ComponentModel; // INotifyPropertyChanged
using System.Collections.Specialized; // NotifyCollectionChangedEventHandler
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace ObservableCollectionTest
{
    class Program
    {
        static void Main(string[] args)
        {
            // ATTN: Please note it's a "TrulyObservableCollection" that's instantiated. Otherwise, "Trades[0].Qty = 999" will NOT trigger event handler "Trades_CollectionChanged" in main.
            // REF: http://stackoverflow.com/questions/8490533/notify-observablecollection-when-item-changes
            TrulyObservableCollection<Trade> Trades = new TrulyObservableCollection<Trade>();
            Trades.Add(new Trade { Symbol = "APPL", Qty = 123 });
            Trades.Add(new Trade { Symbol = "IBM", Qty = 456});
            Trades.Add(new Trade { Symbol = "CSCO", Qty = 789 });

            Trades.CollectionChanged += Trades_CollectionChanged;
            Trades.ItemPropertyChanged += PropertyChangedHandler;
            Trades.RemoveAt(2);

            Trades[0].Qty = 999;

            Console.WriteLine("Hit any key to exit");
            Console.ReadLine();

            return;
        }

        static void PropertyChangedHandler(object sender, PropertyChangedEventArgs e)
        {
            Console.WriteLine(DateTime.Now.ToString() + ", Property changed: " + e.PropertyName + ", Symbol: " + ((Trade) sender).Symbol + ", Qty: " + ((Trade) sender).Qty);
            return;
        }

        static void Trades_CollectionChanged(object sender, EventArgs e)
        {
            Console.WriteLine(DateTime.Now.ToString() + ", Collection changed");
            return;
        }
    }

    #region TrulyObservableCollection
    public class TrulyObservableCollection<T> : ObservableCollection<T>
        where T : INotifyPropertyChanged
    {
        public event PropertyChangedEventHandler ItemPropertyChanged;

        public TrulyObservableCollection()
            : base()
        {
            CollectionChanged += new NotifyCollectionChangedEventHandler(TrulyObservableCollection_CollectionChanged);
        }

        void TrulyObservableCollection_CollectionChanged(object sender, NotifyCollectionChangedEventArgs e)
        {
            if (e.NewItems != null)
            {
                foreach (Object item in e.NewItems)
                {
                    (item as INotifyPropertyChanged).PropertyChanged += new PropertyChangedEventHandler(item_PropertyChanged);
                }
            }
            if (e.OldItems != null)
            {
                foreach (Object item in e.OldItems)
                {
                    (item as INotifyPropertyChanged).PropertyChanged -= new PropertyChangedEventHandler(item_PropertyChanged);
                }
            }
        }

        void item_PropertyChanged(object sender, PropertyChangedEventArgs e)
        {
            NotifyCollectionChangedEventArgs a = new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Reset);
            OnCollectionChanged(a);

            if (ItemPropertyChanged != null)
            {
                ItemPropertyChanged(sender, e);
            }
        }
    }
    #endregion

    #region Sample entity
    class Trade : INotifyPropertyChanged
    {
        protected string _Symbol;
        protected int _Qty = 0;
        protected DateTime _OrderPlaced = DateTime.Now;

        public DateTime OrderPlaced
        {
            get { return _OrderPlaced; }
        }

        public string Symbol
        {
            get
            {
                return _Symbol;
            }
            set
            {
                _Symbol = value;
                NotifyPropertyChanged("Symbol");
            }
        }

        public int Qty
        {
            get
            {
                return _Qty;
            }
            set
            {
                _Qty = value;
                NotifyPropertyChanged("Qty");
            }
        }

        public event PropertyChangedEventHandler PropertyChanged;

        private void NotifyPropertyChanged(String propertyName = "")
        {
            if (PropertyChanged != null)
            {
                PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
            }
        }
    }
#endregion
}


답변

Jack Kenyons의 답변을 사용하여 내 OC를 구현했지만 작동하도록하기 위해 변경해야 할 사항 하나를 지적하고 싶습니다. 대신에:

    if (e.Action == NotifyCollectionChangedAction.Remove)
    {
        foreach(T item in e.NewItems)
        {
            //Removed items
            item.PropertyChanged -= EntityViewModelPropertyChanged;
        }
    }

나는 이것을 사용했다 :

    if (e.Action == NotifyCollectionChangedAction.Remove)
    {
        foreach(T item in e.OldItems)
        {
            //Removed items
            item.PropertyChanged -= EntityViewModelPropertyChanged;
        }
    }

action이 .Remove 인 경우 “e.NewItems”는 널을 생성하는 것으로 보입니다.